11. PARTISANS
11.1 OVERVIEW
11.2 PARTISAN FORCE POOLS
11.3 CONSTRUCTION
11.4 MOVEMENT AND COMBAT
11.5 SUPPLY
11.6 HEX CONTROL
11.7 ECONOMIC EFFECT

11.1 OVERVIEW:
11.11 Partisans represent irregular forces and as such are governed by special rules concerning their construction, supply, employment and effect on hex control. Each alliance faction may construct and employ partisans as set out below.

11.2 PARTISAN FORCE POOLS:
11.21 GENERAL: The number of partisans which may be constructed by each alliance faction in the various areas in which partisans may operate is limited by the partisan force pool for the area in question. The basic partisan force pool for certain areas may be increased by Axis Moslem Unrest and Western Allied and Russian production, as indicated below.
11.22 MAJOR POWERS: Partisans may be constructed in major powers as set out below. This information is summarized in the Major Power Partisan Table:
A. FRANCE (including Corsica, but not French colonies): Q&A
B. BRITAIN (including Ulster, but not British colonies):
C. RUSSIA (including Eastern Poland):
D. SIBERIA:
E. ITALY (including Sicily and Sardinia, but not Italian colonies):
F. CHINA (but not Manchuria, Hong Kong, Taiwan or Hainan):

Major Power Partisan Table - 11.22

 

Axis

Western Allies

Communist

France

0

1:2

1:2

Britain

0

2:4

0

Russia

0

0

4:8

Siberia

0

0

2:4

Italy

0

1:2

1:2

China

0

2

1:6


11.23 MINOR COUNTRIES: Minor country partisan force pools are set out in the Minor Country Forces Table:

Minor Country Forces Table - 11.23, 82.61

European Theater

 

Army

Air

Naval

Partisans

 

2-3

1-3

2-5

AF

CA

DD

Ax

WA

Ru

Belgium

1

3

-

1

-

-

-

-

-

Bulgaria

-

4

-

1

-

-

-

-

-

Denmark

-

-

-

-

-

-

-

-

-

Egypt

-

-

-

-

-

-

0:2

-

-

Finland

5

-

-

1

-

-

-

-

-

Greece

1

5

-

1

1

2

-

1:2

1:2

Hungary

1

6

-

1

-

-

-

-

-

Iraq*

-

-

-

-

-

-

0:2

-

-

Ireland

-

-

-

-

-

-

2†

-

-

Netherlands

1

-

-

1

-

-

-

-

-

Norway

-

2

-

-

-

-

-

-

-

Persia

-

-

-

-

-

-

0:2

-

-

W. Poland

3

7

-

2

-

-

-

2:4

-

Rumania

2

6

-

1

-

2

-

-

-

Spain

7

-

1

2

3

3

3

2:4

2:4

Sweden

5

-

-

1

1

2

-

1:2

1:2

Turkey

7

-

1

2

2

3

2:4

2:4

Ukraine†

2

3

-

-

-

-

-

-

-

Yugoslavia

1

6

-

1

-

-

-

2:4

2:4

Pacific Theater

 

Army

Air

Naval

Partisans

 

2-2

1-2

AF

CA

DD

Ax

WA

Ru

Communist China

4

4

-

-

-

-

-

1**

Dutch East Indies

-

3

1

1

1

-

-

-

Philippines

-

2

-

-

-

-

-

-

Thailand

-

2

-

-

-

-

-

-

* And Kuwait, Arabia, Transjordan, Palestine, Lebanon/Syria.
† Available forces depend on the current diplomatic result.
§ Turkey receives one two-factor cruiser and the battlecruiser Yavuz.
** Add one additional Chinese Communist partisan each year, starting in 1942.

The partisan level before the “:” is automatic. The partisan level after the “:” is the maximum number of partisans which may be built in the minor country in question following the required number of Moslem Unrest or Partisan production results.



11.3 CONSTRUCTION:
11.31 CONSTRUCTION: Partisan construction is subject to the following restrictions:
11.32 GENERAL RESTRICTIONS:
A. EUROPE: The Western Allies and Russia may not construct partisans in Europe unless Russia is at war with the Axis or RGT are 50 or greater.
B. PACIFIC: Japan may construct Indian partisans before Japan and Britain are at war if Japan has achieved an Indian Subversion production result. Britain may attack Indian partisans whether or not it is at war with Japan.
11.33 PARTISAN CONSTRUCTION IN MAJOR POWERS:
A. FRANCE: Western Allied and communist partisans may be constructed in France once France has been conquered by Germany, provided Vichy France either wasn't established, has been eliminated (77.9) or is associated with or allied to the Western Allies.
B. BRITAIN: Western Allied partisans may be constructed in Britain if Britain has surrendered to Germany. Communist partisans may not be constructed in Britain.
C. RUSSIA: Communist partisans may be constructed in Russia and eastern Poland if Russia is at war with Germany. Communist partisans may not be constructed or operate in the Ukraine if a diplomatic result of "6" or greater is in effect for the Ukraine; any communist partisans inside the Ukraine when a "6" or greater diplomatic result is obtained are immediately eliminated. Communist partisans may be constructed in Siberia if Russia is at war with Japan. Western Allied partisans may not be constructed in Russia.
D. ITALY: Western Allied and communist partisans may be constructed in Italy if Italy has surrendered to the Allies.
E. GERMANY: Partisans may not be constructed in Germany.
F. CHINA: Both Nationalist and Communist Chinese partisans may be constructed in China.
G. JAPAN: Partisans may not be constructed in Japan.
H. U.S.: Partisans may not be constructed in the U.S.
11.34 PARTISAN CONSTRUCTION IN MINOR COUNTRIES: Partisans may be constructed in minor countries which have been attacked by an opposing major power, or which at any time associated or allied with any major power, as set out in the Minor Country Forces Table. A major power may not construct partisans in a minor country if it or another major power in its alliance faction declared war on that minor country. Spanish partisans may be constructed in Spanish Morocco.
11.341 SPECIAL CASES:
A. MIDDLE EAST: Once the Axis have achieved a Moslem Unrest production result, Germany may construct partisans in one or more of the following three areas: Egypt; Iraq, Kuwait, Palestine, Transjordan, Lebanon/Syria and Arabia; Persia; at the rate of one partisan per turn in each area. The partisan force pools for each of the three areas are distinct. Axis partisans may only be built and operate in Persia if the Allies have declared war on Persia or activated the Persian BRP route. Axis partisans may only be built and operate in Lebanon/Syria if it is Allied controlled. Axis partisans may only be built and operate in Arabia if it is attacked by the Allies.
B. IRELAND: Germany may construct partisans in Ireland only after a diplomatic result for Ireland of "7" or greater or after an Allied declaration of war on Ireland.
C. INDIA: Japan may construct up to two partisans in India if it has achieved an Indian Subversion production result.
11.35 MECHANICS OF PARTISAN CONSTRUCTION:
11.351 TIMING: Partisans are placed on the board during the unit construction phase.
11.352 COST: Each partisan costs two BRPs to build, with the following exceptions:
A. Russia may build one partisan each turn at no BRP cost in Russia, eastern Poland or Siberia. Only one free Russian partisan may be built each turn. Russia must pay two BRPs to build a second partisan in these areas.
B. Communist China may build one partisan each turn at no BRP cost if Yenan is controlled by either Communist China or Russia.
11.353 RESTRICTIONS: Partisan construction is subject to the following restrictions:
A. Partisans may not be constructed until their employment is permitted.
B. Partisans may not be constructed by a major power which is not at war with the major power against which the partisans will operate (EXCEPTION: Indian partisans).
C. Each alliance faction may construct no more than one partisan in the same country each turn (EXCEPTION: In addition to its free partisan build in Russia, eastern Poland or Siberia, Russia may construct a second partisan in Russia or eastern Poland at the normal cost). Iraq, Kuwait, Palestine, Transjordan, Lebanon/Syria and Arabia are considered to be one country for the purpose of this rule (11.341A).
D. Partisans may only be placed in an eligible country on vacant, enemy-controlled hexes or on hexes which contain another partisan constructed by the same major power but which would otherwise be enemy-controlled.
E. Partisans may not be placed in hexes which contain an enemy ground, air or naval unit, airbase counter, rocket base, bridgehead, port counter, railhead, IC, fortification or fortress, or in hexes which are in an enemy ZoC. If no eligible hexes are available, no partisans may be placed in that turn.
11.354 WESTERN ALLIED PARTISAN CONSTRUCTION: Subject to the restriction in 11.32A, Western Allied partisans may be constructed in Europe by any Western Allied major power at war with Germany.
11.355 EUROPEAN AXIS PARTISAN CONSTRUCTION: European Axis partisans must be constructed by Germany.
11.356 NATIONALIST CHINESE PARTISAN CONSTRUCTION: Nationalist Chinese partisans must be constructed by Nationalist China.
11.36 OPENING SETUPS: All restrictions on partisan construction also apply to the placement of partisans during opening setups. Partisans which cannot be placed during an opening setup because of these restrictions remain out of play until they can be constructed at the normal BRP cost and placed on the board.
11.37 Partisans may still be constructed after their country is recaptured by friendly, non-partisan forces. Partisans remain in play after the liberation of their country.
11.38 Partisans are eliminated if the major power which constructed them surrenders or, for partisans constructed by the U.S., sues for peace in the applicable theater.

11.4 MOVEMENT AND COMBAT:
11.41 CONTROL: Partisans are controlled and moved by the major power which constructed them and are subject to the same offensive operation restrictions as their controlling major power. The BRP cost for ground attacks by partisans is paid by the controlling major power.
11.42 GEOGRAPHICAL RESTRICTIONS: Partisans may not leave their country and cannot attack across its borders (EXCEPTIONS: Irish partisans may enter and attack into Ulster; Russian partisans built in European Russia or eastern Poland may move freely between these areas; Axis partisans built in Iraq, Kuwait, Palestine, Transjordan, Lebanon/Syria and Arabia may move freely between these countries, although partisan activity may be restricted in Lebanon/Syria and Arabia - 11.341A).
11.43 SEA MOVEMENT AND REDEPLOYMENTS PROHIBITED: Partisans may not move by sea and may not be redeployed.
11.44 COOPERATION WITH REGULAR FORCES: Partisans may stack and attack with friendly units, subject to Russo-Allied and Nationalist-Communist Chinese cooperation restrictions. However, partisans may not receive the benefits of shore bombardment, ground support or defensive air support. This does not preclude non-partisan ground units engaged in combat alongside partisans from receiving ground support or defensive air support. The allowable amount of air support would then depend on the number of non-partisan factors involved.
11.45 ATTRITIONS: Partisans do not participate in attrition combat: they are not counted in attrition totals and may not themselves be attritioned.
11.46 DM: If attacked by enemy units, partisans are subject to a -1 DM (15.33C).
11.47 CTL: Partisans have a CTL of one. This may not be increased by research.
11.48 WINTER EFFECTS: Partisans have a winter preparation level of six (34.43).

11.5 SUPPLY:
11.51 SUPPLY: Partisans are always in supply and do not need to trace a supply line (30.551B).

11.6 HEX CONTROL:
11.61 HEX CONTROL: A partisan controls only the hex it occupies, and only temporarily. As soon as a partisan moves to another hex the hex reverts to the control of whatever major power previously controlled it. If a non-partisan ground unit enters a hex occupied by a friendly partisan, the hex comes under control of the moving unit (29.22C).
11.62 A partisan-controlled hex is controlled only by the partisan itself. It is not controlled by either the major power which controls the partisan or by the major power which previously controlled the hex. Thus a partisan-controlled port could not receive sea transport or redeployment, nor could a partisan-controlled city base air units.
11.63 A partisan-controlled objective is not counted in the total for either side for USAT, resistance level, or any other purpose.
11.64 A partisan can force major power air or naval units to change bases by moving into an undefended base hex or by advancing into a defended base hex after combat.
11.65 A partisan-controlled capital yields no BRPs to the major power which controls the partisan, although the major power which previously controlled the capital would lose the pro-rated BRP value of that country if it had received those BRPs during the previous YSS or current year and if it failed to regain control of the capital during its next player turn (35.63). Control of a capital at the start of a scenario meets this requirement. Because partisans only control hexes while they occupy them (11.61), the elimination of the partisans would be sufficient to prevent BRP loss. It would not be necessary to advance into the capital itself. Similarly, partisan control of a key economic area results in the loss of the pro-rated value of the key economic area, although the major power controlling the partisan would not gain the BRPs (38.2).
11.66 Wafdist partisans may close the Suez canal.

11.7 ECONOMIC EFFECT:
11.71 ECONOMIC EFFECT OF PARTISANS: For each partisan in territory controlled by an enemy major power, that major power loses one BRP each turn, whether or not the major power is receiving BRPs for the territory, and whether or not the territory has a BRP value. To inflict BRP damage on an enemy major power, a partisan must be in an otherwise enemy- or partisan-controlled hex and surrounded by enemy- or partisan-controlled, neutral or sea hexes. Partisans behind friendly lines, adjacent to friendly non-partisan units or hexes (even if the partisan is barred from entering the hexes because of political or cooperation restrictions) or on islands do not count.
A. Irish partisans must be in or adjacent to Ulster to cause British BRP losses.
B. In addition to causing BRP losses, each Persian partisan adjacent to Abadan, Ahwaz or Tehran reduces the capacity of the Persian BRP route by five BRPs (40.532).
C. In addition to causing BRP losses, each Axis Turkish partisan on the board reduces the capacity of the Turkish BRP route by two BRPs (40.65).
D. Indian partisans (11.32B) are always considered hostile to Britain and friendly to Japan, and may cause British BRP losses even before Japan and Britain are at war.
11.72 BRP losses from partisans are deducted at the end of the defending major power's combat phase.