A. SUBMARINES:
- CONVENTIONAL SUBMARINES: 1 submarine factor for each RP, no limit. RPs allocated to conventional submarine production must be activated during the year in which they are allocated. Germany, Italy, Japan, Britain and the U.S. only.
- ADVANCED SUBMARINES:
- An 18-step advanced submarine result in Gathering Storm or Storm Over Asia gives Germany or Japan a prototype advanced submarine in 1942.
- One advanced submarine factor is added to the German or Japanese force pool, at no additional RP cost, for each research result for advanced submarines. A "9" research result for advanced submarines adds one advanced submarine factor; a "10" result, two advanced submarine factors; and so on, up to a maximum of six advanced submarine factors on a "14+" result. The prototype advanced submarine from an 18-step advanced submarine result in Gathering Storm or Storm Over Asia counts as the advanced submarine from a "9" research result. Germany and Japan only.
B. ASW: 2, 3, 4, 5... Each result allows an eligible major power to add one ASW factor to its force pool. Japan, Britain and the U.S. only.
C. TRANSPORTS: 1 transport for each RP, no limit. RPs allocated to transport production must be activated during the year in which they are allocated. Japan, Britain and the U.S. only.
D. NAVAL AIR TRAINING: 3, 4, 5, 6 for each level of naval air training, to a maximum increase of four per year, at the rate of one increase per turn.
E. SHIPBUILDING: 2, 3, 4, 5 for each shipbuilding increase, to a maximum increase of four per year, at the rate of one increase per turn. All major powers except Russia and China.
F. PORTS: 3 per port, for no more than two port counters each year, at the rate of one port counter per turn. Japan and the U.S. only.
42.24 MILITARY:
A. INFANTRY, ARMOR, AND FLAK FORCE POOL INCREASES: 2, 3, 4, 5... Each result allows the alliance faction to add five BRPs of infantry, armor and flak units, in any combination, to the force pool of one or more major powers or minor countries in that alliance faction. See 42.332 and 42.333 for restrictions. Remnants may be retained for future use (42.336).
B. SPECIALIZED UNIT FORCE POOL INCREASES: 2, 3, 4, 5... Each result allows the alliance faction to add one factor of airborne, Chindits, marines or commandos to the force pool of an eligible major power in that alliance faction, up to the maximum allowed for each major power.
C. FORTIFICATIONS: 1 and five BRPs for each fortification, for a maximum of four fortifications per year, at the rate of one fortification per turn (EXCEPTION: Japanese fortifications do not require an RP expenditure). Instead of a fortification, two beach defenses may be constructed (32.53) or an island group may be fortified (32.61); this decision is made when the RP is triggered. Germany, Japan, Russia, Britain, and the U.S. only.
D. RAILHEADS: 2 and five BRPs for each railhead, for a maximum of four railheads per year, at the rate of one railhead per turn. Germany, Italy, Japan, Russia, Britain, and the U.S. only.
E. ROCKET BASES: Research results for rockets allow rocket bases to be placed, at no additional RP cost, as set out in 26.61. A "9" research result for rockets allows two rocket bases to be placed; a "10" result, four rocket bases; an "11" or "12+" result, six rocket bases. Germany, Japan, Russia and the U.S. only.
F. SYNTHETIC OIL PLANTS: 5 for each oil plant, to a maximum of two plants per year, at the rate of one plant per turn. Synthetic oil plants are produced at the start of the owning player's turn and thus may be used as an oil source in the turn they are produced. Germany only; Japan may produce one oil plant if it achieves 15 steps of Storm Over Asia economic preparation research and may produce a second oil plant if it achieves 18 steps of Storm Over Asia economic preparation research (Storm Over Asia transition rule 6.54D).
In classic A World at War, Japan may not produce synthetic oil plants.
G. INDUSTRIAL CENTERS (ICs): 5 for each IC, to a maximum of two ICs per year, at the rate of one IC per turn. Russia only.
H. WINTER PREPARATION: 3, once per year, up to a maximum winter preparation level of six. In addition, the European Axis and Japan may achieve automatic winter preparation results (34.442). Such automatic results do not count against the production limit of one winter preparation result per year. Winter preparation results apply to all members of the alliance faction which achieves the result. Germany, Japan and the Western Allies only.
I. SHOCK ARMIES: 2, 3, with two results permitted each year, to a maximum of six results. Each shock army result allows the Russian player to designate one 3-3 infantry unit as a shock army each turn. Shock armies may overstack at the end of the movement phase and may attack in excess of the normal limit of two ground units from a hex, up to a limit of three shock armies (nine factors) per ground attack. Shock armies may be taken as combat losses in the same manner as other ground units, but otherwise are eliminated once ground combat is resolved, prior to advancing after combat, regardless of the outcome. Shock armies may not be used for overruns, seaborne invasions, exploitation attacks or attritions. Russia only.
42.25 ATOMIC:
A. URANIUM PLANTS: 8 for each uranium plant, at the rate of one plant per year. Uranium plants are a high technology project. RPs may not be invested in uranium plants until the 1942 YSS. Uranium plants do not begin to produce material for atomic bombs until an "8" or greater research result for uranium separation has been achieved. Germany, Russia and the U.S. only (EXCEPTION: Japan may produce uranium plants if permitted by Storm Over Asia transition rule 6.62B).
B. PLUTONIUM REACTORS: 6 for each plutonium reactor, at the rate of one plutonium reactor per year. Plutonium reactors are a high technology project. RPs may not be allocated to the production of plutonium reactors until the 1943 YSS. Plutonium reactors do not begin to produce material for atomic bombs until an "8" or greater research result for plutonium production has been achieved. Germany, Russia and the U.S. only (EXCEPTION: Japan may produce plutonium reactors if permitted by Storm Over Asia transition rule 6.62B).
In classic A World at War, Japan may not produce uranium plants or plutonium reactors.
42.26 INTELLIGENCE:
A. CODEBREAKING: European codebreaking ("Ultra") and Pacific codebreaking ("Magic") production results are achieved separately - the Western Allies may achieve one result of each type each year. Codebreaking production results are announced at the end of the research phase, immediately before Ultra and Magic cards are drawn (48.11).
B. ULTRA: 3, with one result permitted each year. Germany and Britain only.
C. MAGIC: 3, with one result permitted each year. Japan and the U.S. only.
D. RUSSIAN OCCUPATION POLICIES: 4, 5, 6, with a maximum of three results permitted each game. Each Russian occupation policies result permits Germany to build one Vlasov infantry factor each turn once Germany and Russia are at war. Germany only.
E. CHINESE OCCUPATION POLICES: 4, with a maximum of one result each year. A Chinese occupation policies result permits Japan to build one Wang infantry factor each turn, up to a limit of one 1-2 and one 2-2 infantry unit for each of Peking, Nanking, Shanghai, Canton and Chungking controlled by Japan, subject to Japanese Storm Over Asia Chinese Puppets research effects (Storm Over Asia transition rule 6.76). Japan only.
- Chinese occupation policies production is permitted only if Japan achieved at least three steps of Storm Over Asia Chinese Puppets research.
In classic A World at War, Japan may allocate RPs to Chinese occupation policies production.
- The cost of Chinese occupation policies is reduced:
- If the Chinese resistance level is below zero (-1 for a Chinese resistance level of -1; -2 for a Chinese resistance level of -2; and so on).
- For Japanese Storm Over Asia Chinese Puppets research beyond that required for Chinese occupation policies production (-1 for one result, -2 for nine steps).
- Japan starts A World at War with one Chinese occupation policies result if it achieved two Storm Over Asia Chinese Puppets results.
In classic A World at War, the cost of Chinese occupation policies production is not reduced by pre-war research and Japan does not start with a Chinese occupation policies result.
- Japan starts with Wang infantry factors in its At Start forces as follows:
- One Storm Over Asia Chinese Puppets result: one factor.
- Nine steps of Storm Over Asia Chinese Puppets research: two factors.
- A second Storm Over Asia Chinese Puppets result: three factors.
F. INDIAN SUBVERSION: 4, with a maximum of one result each year. An Indian subversion result permits Japan to build one Indian National Army infantry factor and one Indian partisan each turn up to a limit of one 1-2 and one 2-2 infantry unit for each of Calcutta, Colombo, Dacca and Rangoon controlled by Japan, plus two Indian partisans regardless of the number of objectives controlled (72.92B, 72.93B), subject to Japanese Storm Over Asia Chinese Puppets research effects (Storm Over Asia transition rule 6.77). Japan only.
- Indian subversion production is permitted only if Japan achieved at least three steps of Storm Over Asia Indian subversion research.
In classic A World at War, Japan may allocate RPs to Indian subversion production.
- The cost of Indian subversion is reduced:
- For each of Calcutta, Colombo, Dacca and Rangoon under Japanese control (-1 for one of the four objectives, -2 for two of the four objectives, and so on).
- For Japanese Storm Over Asia Indian subversion research beyond that required for Indian subversion production (-1 for one result, -2 for nine steps).
- Japan starts A World at War with one Indian subversion result if it achieved two Storm Over Asia Indian subversion results.
In classic A World at War, the cost of Indian subversion production is not reduced by pre-war research and Japan does not start with an Indian subversion result.
- Japan starts with Indian National Army infantry factors in its At Start
forces as follows:
- One Storm Over Asia Indian subversion result: one factor.
- Nine steps of Storm Over Asia Indian subversion research: two factors.
- A second Storm Over Asia Indian subversion result: three factors.
G. MOSLEM UNREST: 2, 3, with two results permitted each year. Each Moslem unrest result allows Germany to add one Middle Eastern partisan to its force pool. Germany only.
H. WESTERN ALLIED PARTISANS: 2, 3, with two results permitted each year. Each Western Allied partisan result allows the Western Allies to add one Western Allied partisan to their force pool. Western Allies only.
I. RUSSIAN PARTISANS: 2, 3, with two results permitted each year. Each Russian partisan result allows Russia to add one Communist partisan to its force pool. Russia only.
42.3 FORCE POOL INCREASES:
42.31 FORCE POOLS: Force pool increases may be generated either by mobilization (36.3) or by the investment of RPs in production (42.2).
42.32 TIMING: Force pool additions are announced during the unit construction phase following the result, whether or not they are constructed at that time.
42.33 FORCE POOL LIMITS: Each major power is limited to the number of units set out on its scenario card. In addition, the following restrictions apply:
42.331 AIR UNITS: Army and naval air units may be added to force pools by either mobilization or production. Interceptor, strategic bomber, air transport and jet force pools may be increased only by production, subject to the following restrictions:
A. JETS: Jets are produced, at no additional RP cost, when research results for jets are achieved.
B. STRATEGIC BOMBERS: Strategic bombers may not be produced by a major power which has not achieved at least one 10+ result for strategic bombers. The Western Allies begin with one 10+ result for strategic bombers and one British and one American strategic bomber factor already built. Western Allied strategic bomber force pool additions for European use must be allocated so the British and American strategic bomber force pools remain at equal strength, with any odd factor going to either major power at the Western Allied players discretion (24.23).
42.332 INFANTRY:
A. AXIS:
- No more than three Italian infantry factors may be added per year from production.
- No more than three Vichy French infantry factors may be added per year from production.
B. WESTERN ALLIES:
- No more than three British infantry factors may be added per year from production and no more than three British infantry factors may be added from production and mobilization in the same turn.
- The Australian and Indian infantry force pools may each be increased by up to three infantry factors of any denomination (one 2-2 and one 1 2; or three 1-2s) in any Allied player turn following the outbreak of war between Britain and Japan or in Spring 1942, whichever is earlier (EXCEPTION: British flags in Australia and India may allow the production of Australian and Indian 1-2 and 2-2 infantry units prior to the outbreak of war between Britain and Japan. This affects only the timing of the production. The three-factor maximum limit still applies).
In classic A World at War, Australian and Indian infantry units may not be produced until the Allied player turn following the outbreak of war between Britain and Japan or in Spring 1942, whichever is earlier.
- If France has been conquered, Britain may add one Free French 2-3 infantry unit to its force pool from production for each French colony under Western Allied control. Once added, these Free French units remain in the British force pool even if the total number of French colonies under Western Allied control later decreases.
42.333 ARMOR:
A. GERMANY: Germany may mobilize or produce:
B. ITALY: Italy may mobilize or produce a maximum of four 2-5 or 3-5 armor units, as permitted by the level of Gathering Storm Italian armor research (Gathering Storm transition rule 4.42).
In classic A World at War, Italy may mobilize or produce only 2-5 armor units.
C. JAPAN: Japan may mobilize or produce 3-3 and 4-3 armor units, in any combination, as permitted by the level of Storm Over Asia Japanese armor research, up to a maximum of three such armor units. If Japan converts Storm Over Asia armor units to 3-3 or 4-3 armor units, it may
mobilize or produce 1-3 and 2-3 armor units, up to the Japanese force pool limit (three 1-3 and three 2-3 armor units) (Storm Over Asia transition rule
4.3213).
In classic A World at War, Japan may mobilize or produce 3-3 armor units.
D. BRITAIN: Britain may mobilize or produce:
- a maximum of four 2-5 or 3-5 armor units, as permitted by the level
of Gathering Storm British armor research (Gathering Storm
transition rule 4.52).
- a maximum of three 4-5 armor units.
- one Free French 3-5 armor unit if France has been conquered and
Paris is under Allied control (production only).
In classic A World at War, Britain may mobilize or produce only 2-5
and 4-5 armor units.
E. FRANCE: France may mobilize or produce a maximum of four 3-5 or
4-5 armor units, as permitted by the level of Gathering Storm French
armor research (Gathering Storm transition rule 4.62).
In classic A World at War, France may produce one 3-5 or 4-5 armor
unit, using an improvised unit if the additional French armor units
included with Gathering Storm are not available.
F. U.S.: The U.S. may mobilize or produce 5-6 armor units.
G. RUSSIA: Russia may mobilize or produce 4-5 and 5-6 armor units.
H. MINOR COUNTRIES: Minor country armor units may not be
produced.
42.334 NAVAL UNITS: Fleet (destroyer, cruiser, named capital ships) and carrier (CVE, CVL, CV, CVB) units do not have force pools and may be constructed and repaired without any investment of RPs. Heavy and light ship construction is restricted only by the constructing major power's shipbuilding rate and shipyard capacity. There is no limit to the extent of submarine, ASW and transport force pool additions.
42.3341 SUBMARINE FORCE POOL INCREASES: Western Allied and Japanese RPs may not be assigned to submarine production until the 1942 YSS.
42.3342 JAPANESE ASW FORCE POOL INCREASES: Japanese RPs may not be assigned to ASW production until the 1943 YSS.
42.3343 JAPANESE TRANSPORT FORCE POOL INCREASES: Japanese RPs may not be assigned to transport production until the 1943 YSS.
42.3344 PORT PRODUCTION: Western Allied and Japanese RPs may not be assigned to port production until the 1942 YSS.