56. ITALIAN SURRENDER
56.1 DETERMINING ITALIAN SURRENDER
56.2 EFFECTS OF AN ITALIAN SURRENDER
56.3 UNITS
56.4 HEXES
56.5 MINOR COUNTRIES
56.6 BRPs

56.1 DETERMINING ITALIAN SURRENDER:
56.11 ITALIAN SURRENDER CONDITIONS: Italy surrenders at the end of any Allied player turn in which the Italian DP total is zero or less and one of the following conditions is met:
A. Rome is under Allied control; or
B. There are no Axis units (EXCEPTION: Wafdist partisans) in Africa (including Ethiopia and Egypt east of the Suez canal).
56.111 ITALIAN RESOLVE: If either 56.11 condition is met prior to Italy’s surrender (Rome is under Allied control or there are no Axis units in Africa), Italian units incur the following effects. This determination is made at the start of each player turn, and the effects continue throughout the turn even if the conditions are reversed. If one of the 56.11 conditions arises in the course of a player turn, these effects are not incurred unless and until the 56.11 condition is met at the start of the next player turn. These effects do not apply to Italian forces after Italy has surrendered (56.32).
A. AXIS PLAYER TURN: Italian units may not undertake offensive operations.
B. ALLIED PLAYER TURN: Italian armor, infantry and replacement units in all types of hexes are subject to a -1 DM. The 1-3 Folgore airborne unit continues to defend normally.
56.12 ITALY’S DP TOTAL: Italy’s DP total is calculated at the end of the Allied player turn in the same manner as during a YSS. This level may be negative. In addition, the following modifiers apply:
A. If the Western Allies declared war on Italy, a +2 modifier applies.
B. If Italy declared war on the Western Allies in 1941, a -1 modifier applies; if Italy declared war on the Western Allies in 1942, a -2 modifier applies; and so on.
56.13 GERMAN SURRENDER HAS NO EFFECT: A German surrender does not cause Italy to surrender.

56.2 EFFECTS OF AN ITALIAN SURRENDER:
56.21 PEACE: If Germany has already surrendered, Italy's surrender ends the war in Europe.
56.22 EFFECTS: Italy's surrender is implemented as set out below.

56.3 UNITS:
56.31 ITALIAN SURRENDER LEVEL: The Italian surrender level is:
A. Italy’s DP total, as calculated at the end of the current Allied player turn, modified by Axis and Allied DPs in Italy, any covert operations and any modifier for a Western Allied declaration of war on Italy or late Italian entry into the war (56.12).
B. The Italian surrender level may never exceed +/-2. An Italian surrender level which is greater than +2 or less than -2 is treated as +2 or -2, respectively.
56.32 ITALIAN UNITS: The Italian surrender level is the key modifier for determining the disposition of the Italian units:
A. AIR UNITS: All Italian air units are permanently removed from play.
B. FOLGORE AIRBORNE: Regardless of the Italian surrender level and the respective DP allocations, the 1-3 Folgore airborne unit, representing fanatical Fascist recruits to the SS, is added, unbuilt, to the German force pool, whether or not it was previously added to the Italian force pool by production, whether or not it is on the board at the time of the Italian surrender, and regardless of the post-surrender Italian diplomatic result. It may overstack and may be used anywhere on the board, but may not airdrop.
C. GROUND UNITS: All Italian ground units are removed from the board. Italian infantry units are then added, unbuilt, to the German and American force pools as detailed in the Post-Surrender Italian Forces Table.
D. ITALIAN NAVY: All Italian naval units are allocated to Germany and the United States as detailed in the Post-Surrender Italian Forces Table. Any Italian naval units in excess of those allocated to Germany and the United States are permanently removed from play. If there are not enough cruisers or destroyers available, the remainder of any insufficient type is lost. Ships from any port may be selected, but ships which join the Western Allies immediately relocate to the closest Western Allied controlled port(s) and are subject to interception in the same manner as displaced naval units. Italian naval factors continue to use the Italian naval nationality DRM if they engage in naval combat, may be repaired if damaged or sunk in port, but may not be reconstructed if lost.
56.321 AXIS FORCES HAVE PRIORITY: The Axis player selects the composition of any post-surrender Italian forces before the Allied player. This may only occur if the Italian surrender level is zero.
56.322 FORCES TABLE: In the Post-Surrender Italian Forces Table, infantry and destroyer force levels are listed in factors; named ship and cruiser force levels are listed by unit.

Post-Surrender Italian Forces Table - 56.32

 

Germany

U.S.

ISL

Inf

Named

CA

DD

Inf

Named

CA

DD

+2

9

1*

2

2

-

-

-

-

+1

6

1*

1

1

-

-

-

-

0

3

-

1

1

3

-

1

1

-1

-

-

-

-

6

1*

1

1

-2

-

-

-

-

9

1*

2

2

*One named ship of the selecting player's choice. Unfinished or damaged ships in the "2" or "Launch" row of an Italian Naval Construction Chart may be selected.

Explanation: The Italian Surrender Level (ISL) determines the level of post-surrender Italian forces.


56.33 CONSTRUCTION OF ITALIAN GROUND UNITS: The Folgore airborne unit and Italian ground units may be built in any fully supplied, German- or American-controlled hex in Italy, as the case may be, and may be rebuilt in the same manner if lost.

56.4 HEXES:
56.41 HEXES: All Italian-controlled hexes in Italy, Sicily and Sardinia immediately pass to German control, along with any railheads in them.

56.5 MINOR COUNTRIES:
56.51 ASSOCIATED MINOR COUNTRIES: All Italian associated minor countries surrender and their units are removed from play.
56.52 COLONIES AND CONQUESTS: Italian colonies and conquests are controlled by no one and come under the control of the first major power to occupy them.

56.6 BRPs:
56.61 ITALY'S BRP VALUE: After Italy surrenders, Rome, Genoa and Milan remain key economic areas worth 20, 10 and 10 BRPs, respectively. Otherwise Italy has no BRP value as a conquest.
56.62 WHEN ITALIAN BRPs ACQUIRED: Major powers which control the Italian key economic areas receive the BRPs for them in the same manner as other conquests.
56.63 COOPERATIVE CONQUEST: If two or more Allied major powers cooperate in gaining control of an Italian key economic area, the senior alliance partner receives the Italian BRPs (83.51).