Air Research Projects


Air Nationality DRM
(European Axis, Western Allies, Russia, Japan)
Modifiers:
-#For the Air Nationality DRM of the senior partner in the rolling alliance faction (-1 for an Air Nationality DRM of 1; -2 for an Air Nationality DRM of 2; and so on).

Results:
1-2No effect.
3[+1]
4[+2]
5[+3]
6[+4]
7[+5]
8[+6]
9[+7]
10+Increase Air Nationality DRMs one level.


Jets
(Germany, Britain, U.S., Russia, Japan)
Jets are a high technology project. Only one RP may be allocated in the first year in which research is done, two RPs in the next year in which research is done, and so on.

Restrictions:
The European Axis may not allocate RPs to jets until 1943. The Western Allies, Russia and Japan may not allocate RPs to jets until the 1944 YSS.

Results:
1-3*Project cancelled.
4-5No effect
6-7[+1]
8[+2]
9One jet factor may be built. Jets have a range of two hexes in Europe and one hex in the Pacific. [+3]
10Two jet factors may be built. [+4]
11Three jet factors may be built. Jet range improves to three hexes in Europe and two hexes in the Pacific. [+5]
12+*Four jet factors may be built. Jets achieve their full range of four hexes in Europe and three hexes in the Pacific.

Explanation:
After a successful result, jet factors are added to the successful alliance faction's force pool at no additional RP cost at the rate of one factor per turn.


Air Range
(Germany, Western Allies, Russia, Japan)
Air range is a high technology project. Only one RP may be allocated in the first year in which research is done, two RPs in the next year in which research is done, and so on.

Japan begins with a result of 7 [+5]. The Western Allies begin with a result of "5" [+3].

Modifiers:
-#For the air range of the rolling alliance faction (-1 for one air range result; -2 for two air range results; and so on).

Results:
1-2No effect.
3[+1]
4[+2]
5[+3]
6[+4]
7[+5]
8[+6]
9[+7]
10+Air ranges for strategic bombers and escorting interceptors are increased (see Air Range Effects Table for details).


Strategic Bombers
(European Axis, Western Allies, Russia, Japan)
The Western Allies begin with a "9+" result.

Modifiers:
-1For each strategic bomber result achieved by the rolling alliance faction (-1 for one strategic bomber result, not including the initial Western Allied result; -2 for two strategic bomber results; and so on).
Results:
1-2No effect.
3-4[+1]
5[+2]
6[+3]
7[+4]
8[+5]
9+Strategic bombers may be constructed. For each subsequent "9+" result for strategic bombers, friendly bomber SW combat dice rolls receive a favorable +/-1 DRM.


Air Defense
(European Axis, Western Allies, Russia, Japan)
Modifiers:
-1For each air defense result achieved by the rolling alliance faction ( 1 for one air defense result; -2 for two air defense results; and so on).
Results:
1-2No effect.
3[+1]
4[+2]
5[+3]
6[+4]
7+The defender's air defense level is increased by one against air attacks (23.42); the defender's SW combat dice roll is increased by one against strategic bombing (26.461B); each flying bomb salvo effect is reduced by one (26.661A).


Air Production Projects

42.22 AIR:
A. AIR FORCE POOL INCREASES: 2, 3, 4, 5... Each result allows the alliance faction to add five BRPs of army air, naval air or interceptors, in any combination, to the force pool of one or more eligible major powers in that alliance faction.
B. STRATEGIC BOMBERS: 2, 3, 4, 5 only after a "9+" research result for strategic bombers. Each result allows the alliance faction to add five BRPs of strategic bomber factors to the force pool of one or more eligible major powers in that alliance faction.
C. AIR TRANSPORTS: 3, 4, 5, 6... Each result allows the alliance faction to add an air transport factor to the force pool of an eligible major power in that alliance faction. Italy, France and China may not produce air transport units.
D. JETS: One jet factor is added to the force pool of the eligible major powers in the rolling alliance faction, at no additional RP cost, for each research result for jets. A 9 research result for jets adds one jet factor; a 10 result, two jet factors; an 11 result, three jet factors, and a 12+ result, four jet factors. Germany, Japan and Russia may create no more than four jet factors; Britain and the U.S. may each create no more than two jet factors; Italy, France and China may not create jets.
E. AIRBASES: 1, 1 for no more than two additional airbases each year, at the rate of one airbase per turn. Germany, Italy, Japan, Russia, Britain and the U.S. only.

42.331 AIR UNITS: Army and naval air units may be added to force pools by either mobilization or production. Interceptor, strategic bomber, air transport and jet force pools may be increased only by production, subject to the following restrictions:
A. JETS: Jets are produced, at no additional RP cost, when research results for jets are achieved.
B. STRATEGIC BOMBERS: Strategic bombers may not be produced by a major power which has not achieved at least one "9+" result for strategic bombers. The Western Allies begin with one "9+" result for strategic bombers and one British and one American strategic bomber factor already built. Western Allied strategic bomber force pool additions for European use must be allocated so the British and American strategic bomber force pools remain at equal strength, with any odd factor going to either major power at the Western Allied player's discretion (24.262).