Strategic Bombing
Sequence of Play
(Unofficial)

  1. Choose targets: ICs, shipyards, oil centers, synthetic oil plants, rocket bases, certain KEAs and mapboard boxes, and known rocket factories and atomic facilities.
  2. Strategic bombing attackers:
    1. Air units must be of the same nationality and within range of the target.
      1. Strategic bombers measure range from any operational base on their front; jets and AAF measure range from their current base.
    2. Bomber component:
      1. Strategic bombers: range is 4/3, 8/6, 16/12 or 24/18.
      2. One third of AAF (round down): range is 4/3.
        1. Excess range from Strategic bomber range research can provide a SW combat modifier.
        2. No more than 10 Japanese AAF may bomb or escort in a single turn.
    3. Escort component:
      1. Interceptors: range is 4/3, 8/6 or 12/9.
      2. Jets: range is 2/1, 3/2 or 4/3.
      3. Two thirds of AAF (round up): range is 4/3.
  3. After all targets and attack forces are announced, defender assigns defenders to each target: (AAF, jets and interceptors)
    1. Air units must be in range of the target (or the one chosen hex on another front that the bombing force passes through).
      1. Interceptors measure range from any operational base on their front; jets and AAF measure range from their current base.
      2. Air units in non-operational bases may only defend their own hex.
      3. Western Allied and Russian interceptors need Western Allied or Russian supply to defend hexes in China.
      4. Italian AAF may not defend targets in Germany.
  4. One round of air combat is conducted on the Air Combat Table.
    1. Defender strength = total number of defending air factors (AAF, interceptors, jets) + twice the number of jets.
    2. Attacker strength = twice the number of jets, plus the lesser of:
      1. the total number of defending air factors (minus any extra factors from jets), or
      2. the number of attacking air factors (minus any bombing AAF).
    3. Modifers are as per the Air Combat Table.
  5. Apportion losses:
    1. Damage is assigned to the more numerous categories first.
    2. If two categories are equally numerous, then take damage in this order:
      1. Attacker: interceptors, escorting AAF, jets, bombing AAF, strategic bombers.
      2. Defender: interceptors, AAF, jets.
  6. Strategic Warfare Results:
    1. Attacker strength = strategic bombers and bombing AAF that weren't eliminated or aborted by air combat.
    2. Defender strength is per the SW Combat Modifiers Table.
      1. Mapboard boxes have a defense strength of 3 and special rules regarding air units based in them.
    3. Losses are assigned as follows:
      1. BRP Loss = 3T + S + if greater than zero: 3[(B+M)-(E+A)].
        T = attacker triple damage rolled (number before the slash).
        S = attacker single damage rolled (number after the slash).
        B = attacker strength (number of bombing factors computed in step "F.1" above).
        M = net modifier (positive, if it favors the attacker).
        E = bombing factors eliminated by the target hex (number before the slash).
        A = bombing factors aborted by the target hex (number after the slash).
  7. Effects of and limits to bombing damage:
    1. Losses are deducted from the target's BRP total.
    2. Losses are limited to the economic value of the hex.
      1. 25 BRPs create a Firestorm.
      2. Every 3 BRPs (round down) to ICs, KEAs and mapboard boxes reduce the unit construction limit by 1.
    3. For every 10 BRPs (or portions thereof), 1 damage marker is assigned by the attacker to an oil center, synthetic oil plant, or known rocket factory or atomic facility in that hex.
      1. Damage markers from "remainder" damage (of less than 10 BRPs) can be avoided by paying the BRPs.
      2. 2 damage markers destroy a synthetic oil plant, rocket factory or atomic facility.
      3. Damage markers on oil centers may not exceed the oil production level.
    4. Russian ICs may be voluntarily eliminated instead of directly accepting the full bombing BRP loss.
    5. Naval units undergoing repair or construction in shipyards may also be attacked.